Endvr runs sales competitions and training programs through a mobile app directed at floor staff in physical stores, giving brands a lever over how their products are presented and sold through.
ENTRY ANGLES
Incentive programs for retail associates across new categories (electronics, home goods, specialty food) · Offline equivalents to e-commerce tools (affiliate programs, influencer tracking, performance-based co-marketing) · Associates as micro-influencers with store geotags for performance marketing
VERTICALS
CAPABILITIES
Digital tools for offline retail activation, Multi-stakeholder relationship management (brands, retailers, staff), Performance marketing and tracking infrastructure
Brands that sell through third-party retailers have always faced the same problem: once the product leaves their direct channel, they lose control of how it's presented and sold. Endvr gives them a lever back – by turning the retail floor staff into motivated brand ambassadors.
The platform runs three types of engagement programs through a mobile app, directed at sales associates in any store that officially carries a given brand (with store owner permission). The first is sales competitions: a brand sets a target product category or collection, selects participating stores, defines whether it's a staff-vs-staff or store-vs-store format, sets the duration, and announces prizes. Leaderboards are visible to all participants; brand administrators see full territory and volume breakdowns on their own dashboard.
The second program type is product education. Brands build mobile micro-courses about their history and collections – combining lesson content with knowledge checks. Completion triggers prize eligibility. The logic is simple: sales associates who understand a brand's story sell it more convincingly.
The third type is social amplification. Brands create post templates and challenge associates to publish them on personal social accounts, tagging the store. Endvr tracks engagement on the published posts to determine prize winners. Prizes can be cash, product discounts, or merchandise – brands can build a winner's store inside the app.
Launched in Canada in 2020, Endvr has attracted 150 brands running active programs. Through those programs, associates have driven $140M in tracked product sales across thousands of participating stores, earning $3M in cash prizes and 125,000 product prizes. The company raised CAD $6M ($4.48M USD) in its first funding round.
E-commerce growth has drawn so much attention that offline retail often gets treated as a declining category. Forrester's data suggests otherwise: roughly three-quarters of goods were still expected to sell through physical stores in 2024. In the US, that figure sits at 65% even for apparel – the category with the highest online penetration – and climbs above 90% for sporting goods and garden products. The physical retail floor remains the majority channel across virtually every consumer category.
Endvr's model works because it aligns three parties around the same outcome without requiring any of them to cede control. Brands reach frontline sales staff directly, bypassing the traditional bottleneck of the retailer intermediary. Retailers get their associates incentivized using brand money rather than their own margin. Associates earn additional income – potentially stacking bonuses from multiple competing brands – while doing the same job. Each party feels it's getting a better deal than the others realize, which is a durable structural property in any three-sided marketplace.
The digital infrastructure angle matters too. The fact that every sales associate carries a smartphone makes app-based incentive programs feasible in a way they weren't a decade ago. Endvr isn't inventing brand incentive programs – those have existed for decades as paper-based SPIFs and co-op advertising arrangements. It's digitizing and systematizing them, which dramatically reduces the administrative cost of running them and makes the ROI measurable in real time.
The general direction is building digital tools for offline retail activation. The space is less crowded than e-commerce tooling, partly because many founders have mentally written off physical retail, and partly because the customer relationship in offline is more fragmented – brands, retailers, and staff are three distinct entities rather than one.
The most obvious adjacent play is taking the Endvr model into new retail verticals or new geographies. The incentive program format is not category-specific: it applies wherever brands sell through multi-brand retail and where associates have enough influence over purchase decisions to be worth motivating. Electronics, home goods, and specialty food are all candidates.
A more structural opportunity lies in mapping what exists in e-commerce and asking which tools have no offline equivalent. Affiliate programs, influencer tracking, and performance-based co-marketing all have digital-native implementations but no clean offline counterparts. Endvr's social amplification program is the beginning of an answer to that question – associates as micro-influencers with store geotags is a genuinely new category of performance marketing that doesn't have an established playbook yet. That gap is worth exploring.